Post by Viridiana Farley on Jan 1, 2013 20:06:48 GMT -5
[atrb=border,0,true][atrb=CellPadding,4,true][atrb=CellSpacing,0,true][atrb=valign,top][atrb=style,width: 450px; height: 500px; font-family: arial; color: #2E2E2E; background-color: 000000; background-image: url("http://www.designmyprofile.com/images/graphics/backgrounds/background0204.jpg"); border-top: 7px solid #131313; border-left: 7px solid #131313; border-right: 7px solid #131313; background-repeat: no-repeat; background-position:left center;] choose your side NAME & ALIAS | Viridiana Bryn Farley looks don't matter as much as skill APPEARANCE:When blending in with modern-day society, Viridiana prefers comfortable clothes, such as shirts with low neck-lines and jeans that aren't skin-tight and with flared bottoms. She likes to wear one sleeved shirts, often of dark or muted colors to more bring out the silver of her eyes, though she does like her shirts with attractive patterns on them or just simple solid colors. When she wears a one sleeved shirt, the one sleeve is often long and on her left arm, that way she can better hide the scar there on her wrist so no one sees it or asks about it. And, as said above, she enjoys loose jeans, but not in the way where they're falling down to her ankles; she likes the jeans that rest low on her hips, don't squeeze her skin, and flare out a bit at the bottom. As far as shoes go, she likes flats, usually sandals--not flip-flops, never flip-flops. |
✔; Designing new buildings--there are quite a few structures around the city she lives in that she either designed herself or had a hand in designing.
✔; Soda for caffeine, just about any kind of soda except rootbeer.
✔; Abstract things, whether a piece of furniture or a piece of art.
✔; If she's not on a mission, she might sit down and read a book. She fancies fantasy and fiction the most.
✔; The rain is always nice to listen to and she enjoys to be out in it; it makes her feel refreshed.[/ul]
DISLIKES:
✖; Coffee; though it has caffeine, she doesn't like the taste.
✖; Cigraettes; they rion the lungs and body.
✖; Ignorance and bigotry.
✖; The Junaens, thinking them a bigger threat than the Templars, but she doesn't like the Templars anymore than she has.
✖; She's not a big fan of pets since she thinks they're too much responsibility and often useless unless they're trained properly to help on a mission.[/ul]
HISTORY:
The parents Carmine and Brielle were overly excited when they learned they'd be having a baby girl, just a few years after they had had their first child, Brandon, whom was three at the time of his sister's birth. They called her Viridiana, the name of her father's grandmother, whom had apparently been a great woman, someone high-ranking in the Templar ranks before she passed. Her namesake was perhaps going to be a great woman, raised by a well-minded mother and intelligent, ruthless father, along with a playful yet bullying brother. Little did any of them really expect what she'd grow to be.[/size][/blockquote]
Viridiana had a normal childhood at first, though she was home-schooled with her brother instead of going to a normal school like other kids. She learned the basics of the core classes a kid would take: grammar and how to speak and write; addition, subtraction, multiplication, and simple division; the science of how technology worked and how to use a computer; how to speak Italian since her father was an Italian; and the history of Abstergo and the Templars and their views. When she was young and didn't have a mind of her own, Viridiana easily agreed with all of this since it was what her family was like. The Templars were great, they were powerful: the Assassins were weak and pitiful and would soon be eliminated.
Along with the teaching, Viridiana was taught how to hold a gun, being told that blades were for Assassins and guns were much easier to use. Due to being exposed to them at the young age of only thirteen, she was fine with it, and soon was able to hold and fire a gun quite well with accurate aim. She often went to work with her father or mother--along with her brother--and they'd work with other Templars to get hands-on experience for when they'd be doing this full-time. Viridiana thought it was the best thing in the world.
She was sixteen and out wandering the streets of the town she lived in with a few friends she had made, children of other Abstergo employees, but they were Regulars, unfit to become Templars, so Viridiana was careful to not talk about anything Templar-related around them. It was nice to have these friends, able to get away from her world for a while, enjoy a life much simpler. This was about the time she got her tattoo--yes, underage drinking and her parents were very mad about it--but this was also when her life was flipped upside-down.
Viridiana had been over at a friend's house, spending the day, and she would have stayed the night but her parents needed her home for something in the morning. So she headed along home, which was only about a fifteen minutes' walking distance from her friend's house, not that far away. She didn't know she'd be attacked by an assassin that night and it took her by surprise. The assassin came down from one of the rooftops, hidden blades gleaming in the light of the street lamps. Viridiana managed to avoid the first attack but then cried out as the blade cut deeply into her arm, leaving her with her first soon-to-be scar and permanent damage to her hand. The assassin towered above her with cold, hard eyes beneath his hood. But...he didn't kill her, like she expected him to. Instead he said, 'You are young, and you should have a choice; continue being a Templar, where your parents want no more than to enslave all of mankind to keep 'peace', or you can join us, the Assassins, and fight for true freedom and for people to make their own decisions. You still have a chance.' And just like that the assassin vanished, leaving Viridiana to stumble her way home. She fed her family some wild story about a thug trying to get money out of her whom then pulled a knife on her, and they soon took her to the hospital for stitches.
The next day she went to work with her mother but mostly rifled around through files about the Templars, wanting to truly know what they were doing, maybe find out more about the assassins. Unfortunately, there was little about either group from what she had access to and she had been caught multiple times trying to snoop around. It was hopeless.
When night fell that night, Viridiana snuck out of the house and wandered down the street, going on a hunch. As she expected, however, the assassin appeared again, though he didn't seem like he was about to stab her through the chest. 'You made your decision?' he had questioned. She had shaken her head and replied, 'No. I want to know more, assassin. I want to know more about your Order and about the Templars; I'm too nervous to ask my parents more about it and I can't find anything in the files I can reach.' He had given her an amused look but nodded. 'Alright. But if you should choose to be a Templar, I'm afraid I'd have to kill you.' 'I'd be fine with that.'
So every night, over many months, Viridiana would sneak out of the house to meet up with this assassin and he would tell her much about the Order and what their ideals and beliefs were, even told her things about the Templars that she had never known about before. She felt a little betrayed by her parents that they hadn't told her more about the Templars, though couldn't be too surprised about them witholding information about their enemies. It made her thoughts conflict, however, and she was debating on what she should do now. Continue to follow her parents or turn her back on them?
About a week after her seventeenth birthday, when she went out to meet with the assassin again, she ran into a problem. A big problem. More specifically: her brother. Somehow he had found out about her sneaking out and went out to confront her, questioning what it was that she was doing out here every night. She felt paralyzed and in fear of this, afraid her brother would tell her parents. Behind her brother, however, a sudden shadow loomed: the assassin. He gave her the universal symbol of kill, a hand slashing across his throat. She understood what he was silently telling her: kill her brother. He'd probably kill them both, otherwise.
This was the big moment, her big decision, what side she would choose, what side she'd support. As her brother asked again what she was doing out here, she reached for her gun--she carried it with her everywhere after first running into the assassin--and she raised it, clicked off the safety, and shot her brother right in the middle of his forehead. His body collapsed and the assassin reappeared at Viridiana's side, saying something about how she had made a good choice. But she barely heard his words because the gunshot still rang in her ears and she was in shock because of what she did. She had...just killed her own brother. Her flesh and blood that she had grown up with for the seventeen years of her life. But it was necessary. She would be an assassin now. But...before she left his body, she bent down and took off the necklace he always wore, a circle pendant on a black string, to keep as something to remember her first kill by.
The assassin that had come to her finally told her his name was Alexander Farley. He took her under his wing and took her to the head of the brotherhood, the leader of all the assassins. Viridiana did not want to tell the truth about her past and simply said she wanted to join the assassins because her parents were killed by Templars and she had to kill her brother since he would have turned into a Templar as well. She was accepted into the brotherhood and trained by Alexander, seeing as he was the one that had rebirthed her as an Assassin. He gave her missions and taught her while out in the field, teaching her as her parents had taught her: taught her first-hand how to be an assassin and more about the Order's background. It was nothing close to what she had been told by her parents and those at Abstergo. But she agreed much more with their ways than the Templars and had no regrets about leaving her family and friends to join the Brotherhood.
Throughout this time of training, she also decided she'd go to school, able to get into a good college and was most interested in architect and wanted to design buildings and the like, simply because it interested her. And she would need a job aside from killing people, too.
Over time, she raised through her ranks, proceeding to grow into a better assassin and, just a year ago, she was finally promoted to the third rank of Assassin. She was proud and extremely greatful to Alexander for all he had done. Over time, he had always been there for her, supported her, given her a place to stay and acted as a family member; she considered him an uncle. Alexander was never easy on his training, though, pushing her to her limits every day and usually giving her tricky missions for her to complete for whatever rank she was at. One of his mottos he often told her was: 'Life is empty. Life is meaningless. When we take a life, we aren't taking anything of any value.' Under his training, he had turned Viridiana into a cold-hearted assassin.
Once she had reached the third rank, she decided to go wander off on her own, though Alexander was still the main way she receieved her missions if she didn't go out looking for some herself.
She had just finished a mission in Tallahassee, the town where Alexander lived and the one she had been trained by her mentor, and she had been wandering back to the home she owned there. The world was currently crumbling into chaos, the end of the world only days away, but she was ready to accept it; she wasn't afraid of death. She'd gladly welcome death like a friend. But it never came, which she found most odd. She went to Alexander that day, asking him about it, and soon enough they found out a rough story of what had happened: some assassin named Desmond Miles, a name Viridiana had often heard but she had never met the man, had sacrificed himself to release Juno and to save the world from destruction, but Viridiana wasn't so sure that releasing Juno was better than the world's destruction. Alexander told her much about the First Civilization, a strange people, and Viridiana still can't wrap her mind around it, but if Juno is a threat to the Brotherhood, then she'd do her best to stop the woman.
our weapons of war
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STRENGTHS:
- Vi's specialty is stealth; sometimes she's called 'Kage' (kah-gey, and it means 'shadow') because it's like she's as silent as a shadow.
- She's definately a good follower, preferring not to take the lead and would rather do what someone else tells her to. She'll only step up if she absolutely has to.
- Her reflexes are quick and certain, whether she's throwing a knife or avoiding one.
- Climbing is a high skill of hers and she likes to have access to high vantage points to observe her enemies from.
- She's a bit of a cold-blooded killer and will never hesitate when going for the kill on one of her targets.
WEAKNESSES:
- Though Vi does have a sword, she's not very good at close-combat and wouldn't stand a chance against most of the other assassins her rank, maybe even some of the more experienced novices too.
- She doesn't stay very organized and often loses things if she doesn't keep them on her person somewhere, but somehow she always manages to get things done.
- Vi doesn't give much of a care about who she kills on her missions so long as they are enemies; she's killed one or two innocents on accident due to bad aim or other situations throughout her time as an assassin, though.
- She isn't afraid of dieing, which tends to make her take on risky situations without thinking through the consequences.
- Sometimes she can be rash in her decisions and sometimes might make a choice too quickly and it can end up being the wrong one.
SKILLS:
- As stated earlier, Viridiana is skilled at the art of stealth, knowing many ways to muffle footsteps, pick out the creaky boards and step over them, and things such as that.
- Her observant eyes help when climbing and she's often able to find nearly impossible niches and cracks to hold onto in order to scale a wall.
- Though not the best, Viridiana's aim with thrown objects is quite good, especially her throwing knives. Not so much with a gun or bow and arrows.
WEAPONS:
- Double hidden blades.
- Sword she keeps strapped to her back.
- Five throwing knives.
- Semi-automatic pistol with a silencer.
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| YOUR CHARACTERS; Viridiana Bryn Farley
| FACE-CLAIM; N/A
| PASSWORD; -admin edit-
credits;
| made by lafayel ♡ btn & ote || modifications by Admin (Alexander Barett) || background image found on google
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